> For the complete documentation index, see [llms.txt](https://keeper-meta.gitbook.io/meta-keeper-white-paper/llms.txt). Markdown versions of documentation pages are available by appending `.md` to page URLs; this page is available as [Markdown](https://keeper-meta.gitbook.io/meta-keeper-white-paper/gameplay/world-devil.md).

# World Devil

{% hint style="info" %}
**World Devil will release in Q2.**
{% endhint %}

## Team Up

Arrange <mark style="color:red;">**15 keepers and 100 RMKP**</mark> to explore, each time you fight the devil, the keeper's health will be reduced. When all the keepers in the team's HP are down to zero, players need to send keepers return to the tavern to wait for their HP restore.

The World Devil can be summoned multiple times a day. After being summoned that day, you can continue to challenge until the World World Devil is successfully defeated.

![](/files/aBqEH4UopGSQmb6fayLN)

## World Devil Exploration

**World Devil:** 20 damage, need to attack 150 times to defeat, defeat will get random rewards.

## Reward

After defeating the World Devil, you will receive one of the following rewards at random.

| Reward   | Rate  |
| -------- | ----- |
| 0 RMKP   | 1.5%  |
| 50 RMKP  | 2%    |
| 100 RMKP | 37.5% |
| 150 RMKP | 31.5% |
| 200 RMKP | 21.5% |
| 300 RMKP | 5%    |
| 400 RMKP | 0.4%  |
| 500 RMKP | 0.3%  |
| 600 RMKP | 0.2%  |
| 750 RMKP | 0.1%  |
